一份個人製造的公約

Photo by Noémi Macavei-Katócz on Unsplash

1. Personal Design, not Digital Fabrication, is the 3rd Digital Revolution.
個人設計才是第三次數位革命,而不是數位製作。

Affordable personal digital fabrication technologies only enable a third digital revolution of Personal Design whose potential impact on society reaches far beyond the previous PC and internet revolutions.

2. Personal Design Demands New UIs.
個人設計需要新界面

To move from mere personal fabrication technology to truly personal design as a mass phenomenon requires HCI to radically re-think current interfaces between the user and these tools, to make them accessible to a general audience.

Personal Design Tools Require Encoding Domain-Specific Knowledge.
個人設計工具釋放專業領域知識

To let non-professionals design physical objects, tools will need to provide some level of guidance through constraints, patterns, or other forms of domain-specific design knowledge, whether built into the tool or mediated from other users via collaboration, crowdsourcing, etc. This requires understanding the differences in conceptual models between amateurs and professionals, and modeling this knowledge in digital form (similar to Desktop Publishing tools encoding rules of typography). At the same time, some traditional professional knowledge needs to be adapted to the new technical possibilities of modern personal digital fabrication tools.

Personal Design Offers a Continuum of Options.
個人設計提供各種選項

Today, personal fabrication users owners mostly download existing models to manufacture them at home, without changing the designs themselves (think Thingiverse). At the other end of the spectrum is the designer or artist that creates and prints a digital model from scratch (think SolidWorks). In between are parameterized models that allow small changes (think OpenSCAD), or constraint-based design tools that enforce some domain-specific rules while providing more freedom to the designer at home (think SketchChair).

Personal Design and Personal Fabrication Are Orthogonal.
個人設計與個人製造是交界處的兩端

Future users may choose to design their own products as digital models, or choose an existing design (or anything in between, see 4.). They may also choose to manufacture these at home (think MakerBot), or outsource production to an external entity (think Shapeways).

Open-Source Hardware Supports Personal Design.
開放資源硬體支援個人設計

The opportunities for rapid social collaboration on new and existing physical designs that social media provide are tantalizing, but may only unfold their true potential if the underlying design is made available in an open-source format.

大多數最終設計品只是要跟使用者達成某種交易:如果你使用了這個產品,那麼生活會起什麼樣的變化。但好的產品不只是達成交易,還達成了某種社會契約:意味著這個產品與使用者站在同一種角度上運行着,產品不只是被使用,更將達成某些非功能性的目的。

品牌傳統上是資本主義中的社會契約的一部分,之後被通路取代,現在會被個人設計所取代嗎?可以好好的觀察。

A Personal Design Manifesto [PDF] [WEB]
Jan Borchers, René Bohne

如果你喜歡這篇文章,或許可以請我喝杯咖啡